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Posts made by Skiuv
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    RE: Definitive PSX guideposted in Emulator Arcade/PC/Console
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    RE: Definitive PSX guideposted in Emulator Arcade/PC/Console
@voljega said in Definitive PSX guide:
About the m3u, does it simplify in any way the opening of the lid and changing the disc compared to using using a pbp and doing that through retroarch ?
Disc swapping is equal in both methods.
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    Definitive PSX guideposted in Emulator Arcade/PC/Console
Multi-disk
First of all we will see the different possibilities offered by Recalbox to swap disks.PSP mode
Package all the disks in a single file eboot.pbp. You can change disc from the Retroarch menu.
Advantages:- Controller shortcuts can be used to swap disk.
 
Disadvantages:
- The .sbi files can not be used in multi-disk games.
 - Can not change to a patched disk (with LibCrypt protection fix).
 - It takes time to change all multi-disk games to eboot.pbp.
 
PCSX-reARMed mode
The following disk is searched from the Retroarch menu.
Advantages:- Your games are in .bin/.cue format.
 
Disadvantages:
- This does not work currently.
 - It's ugly and slow.
 - Save files are not shared among the disks.
 - Controller shortcuts can't be used to swap disk.
 
Therefore, games with LibCrypt protection and multi-disk are a pain in this two modes.
Definitive way
For this mode it is necessary to add the .m3u extension to the PSX part in "/recalbox/share_init/system/.emulationstation/es_systems.cfg" (please developers, add this in the next version, thanks). For this, you can use a virtual machine with Ubuntu (for example) and connect the sd to modify the file. The modified line would look something like this:
<extension>.m3u .img .IMG .pbp .PBP .bin .BIN .cue .CUE .iso .ISO</extension>Once this is done, you only need to create an .m3u file for each multi-disk game. This file will contain the names of the .cue files. For example:

The final aspect would be this:

As you can see, there are .cue/.bin/.sbi per disk and a .m3u per multi-disk game.Advantages:
- Your games are in .bin/.cue format.
 - Controller shortcuts can be used to swap disk.
 - The .sbi files can be used.
 
Disadvantages:
- You have to change es_systems.cfg file (only once).
 - You have to hide the .cue files in Recalbox menu.
 
Set controller shortcuts for disk swapping
- In game, go to Retroarch menu (Hotkey+B).
 - list itemPress A to go to Main Menu.
 - list itemGo to Settings > Input > Input Hotkey binds.
 - Set Disk eject toggle, Disk next and Disk prev with your favorite keys.
 - Example: Disk eject toggle (right-analog up), Disk next (right-analog right) and Disk prev (right-analog left).
 - Now in game you can press Hotkey+"key" to eject disk, swap disk and insert disk (and reset game if it's necessary).
 
Glossary
- .ape: compressed file for .wav file.
 - .bin: game data and music tracks.
 - .ccd/.img/.sub: CloneCD files. You have to transform in .cue/.bin (with IsoBuster for example).
 - .cue: file where the disc tracks are defined. One per .bin.
 - .ecm: compressed file for .bin file.
 - .pbp: PSP file for PSX games.
 - .ppf: patch file for games with LibCrypt protection.
 - .sbi: file that contains the protection information and that are needed to run protected games in emulators.
 - .wav: music track file. You have to rename to .bin.
 
Interesting links
To be continued...