Hi,
I have done a lot of search on recabox's website and google but I couldn't find a solution... or I missed something.
My problem was when I had one file per CD (.bin). Let's take for example Resident Evil 2 which has one CD per character: when you finish CD1 you must save your pogress and load this save after launching the PSX with CD2. Make sure you understand CD1 is not asking you to insert CD2, it's not that kind, CD2 is just a way to start a new adventure using a save from CD1. Because of Recalbox Save management, when I was launching CD2 I couldn't see the save from CD1, so unable to progress.
I did some search and ended up with the eboot solution using PSX2PSP. I had no problem to combine CD1 and 2 in one single file which I can load into Recalbox, still with no issue.
I thought this was great because saves for each CD will be part of a unique save file for both CDs, this was going to be a hourraaaa! ... unless ... mmh wait: how do I load CD2 from that .PBP file?
Well, here the thing: I have resolved my multi disc save issue... but I can't find a way to load CD2. I have read how to change the CD on that page: https://github.com/recalbox/recalbox-os/wiki/How-to-switch-multi-disc-PS1-games-(EN) but it does not help: Recalbox uses reARMed (r22) for me and it seems the explanation here is to have 1 file per CD since they say to go find the file for CD2 right after ejecting CD1.
So first I read to build an eboot file to merge 2 CDs, then I read to have 1 file per CD... confusing isn't it?
I have thought about having one file per CD and renaming the save file to the file name of CD2, I guess it will work and CD2 will find CD1's save, but I don't want to edit files and stuff, I want recalbox to stay simple, I want a single pbp file for all CDs and all savegames in the same virtual memory card for that game. That's what I want to believe is possible. Could you confirm it is?
Thanks