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    Posts made by LuigiPuzo

    • RE: Recalbox as an application

      @Nazgulh

      I'm looking for help to compile this:
      https://gitlab.com/recalbox/recalbox-emulationstation

      However, there are some dependencies missing:

      CMake Warning (dev) at /usr/share/cmake-3.22/Modules/FindPackageHandleStandardArgs.cmake:438 (message):
        The package name passed to `find_package_handle_standard_args` (SDLMIXER)
        does not match the name of the calling package (SDL2MIXER).  This can lead
        to problems in calling code that expects `find_package` result variables
        (e.g., `_FOUND`) to follow a certain pattern.
      Call Stack (most recent call first):
        CMake/Packages/FindSDL2MIXER.cmake:49 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
        CMakeLists.txt:57 (find_package)
      This warning is for project developers.  Use -Wno-dev to suppress it.
      
      CMake Warning (dev) at /usr/share/cmake-3.22/Modules/FindPackageHandleStandardArgs.cmake:438 (message):
        The package name passed to `find_package_handle_standard_args` (PkgConfig)
        does not match the name of the calling package (PulseAudio).  This can lead
        to problems in calling code that expects `find_package` result variables
        (e.g., `_FOUND`) to follow a certain pattern.
      Call Stack (most recent call first):
        /usr/share/cmake-3.22/Modules/FindPkgConfig.cmake:99 (find_package_handle_standard_args)
        CMake/Packages/FindPulseAudio.cmake:30 (include)
        CMakeLists.txt:60 (find_package)
      This warning is for project developers.  Use -Wno-dev to suppress it.
      
      

      Do you have experience in compiling things on Linux?
      I like Recalbox a lot more than the other EmulationStation that runs on Raspberry Pi/PC and others (that one I can compile following the instructions but Recalbox didn't work because of some missing dependencies.)

      posted in Testers's corner
      LuigiPuzo
      LuigiPuzo
    • Recalbox as an application

      I've been willing to run Recalbox on Ubuntu desktop for a while.

      • It run successfully inside VirtualBox, inside Gnome Boxes it did not work (but I didn't troubleshoot it well) but it ran bit too choppy for me to enjoy.
      • Compiling it didn't work well either; I needed to download so many runtimes and things that it completely defeated the purpose of it.

      And I'd like to know;
      Is there an AppImage, Docker container, Flatpak or Snap of Recalbox which I can run inside a Linux Distrubution?
      Or, How can I make an appimage of the Recalbox so I can run it on Linux desktop?
      (edit)
      Or, Can I extract the files from the image and run it with chroot or other suggestion so I can just "install" it in Ubuntu ?

      posted in Testers's corner
      LuigiPuzo
      LuigiPuzo
    • RE: GPICase SNES default button configuration

      @paradadf That worked now 🙂
      Thanks again.
      I'll try to find out "why it didn't work before". I think I made something wrong.

      posted in GamePad/GPIO/USB encoder
      LuigiPuzo
      LuigiPuzo
    • GPICase SNES default button configuration

      Hello

      First and foremost I'd like to thank the Recalbox team for the excellent work. It's my favorite forks of Emulationstation:
      I run it on my PC (x86 with a USB boot drive) and on my Raspberry Pi Zero GPiCase

      I am new here and I use the following setup:

      • Retroflag GPi Case;
      • Raspberry Pi Zero W
      • Recalbox 6.1.1 Dragonblaze;

      Everything works smoothly except!

      Within SNES emulator, the buttons are swapped again.
      In the Xbox game pad the button layout is as it shows:
      Z_Xbox_XYAB-150.jpg
      As well as on the Logitech:
      Z_Logitech-150.jpg

      X Y A B
      Therefore, it's right that the Super Nintendo emulator swap the buttons X and Y and A and B.
      However, on the Retroflag GPi CASE:

      • On the Interface, the button scheme / layout is working perfectly
      • On the SNES Emulator however it's being "re-swapped" the button A is being mapped to the "south button" B to the "east button", X to the "west button" and Y to the "north button"
      • (Or in other words, A and B are swapped and X and Y are swapped)

      Z_retroflag-150.jpg

      Is there a way to fix this so the buttons match the location of the buttons?
      I haven't yet searched for a solution in the configuration files as I believe someone else has already figured out where is the SNES config file and made the necessary adjustments.

      What I have done and did not work was:

      • Re-map the buttons manually on the menu;
      • Attempt to re-map the buttons for this emulator only;
        (It was taking so long I stopped trying)

      I'd be very glad if someone could help me.

      Thanks again,
      Luigi.

      posted in GamePad/GPIO/USB encoder
      LuigiPuzo
      LuigiPuzo