@zing said in How can I add original Pico-8 to Recalbox?:
Sorry, Recalbox follows the open source policy, other systems don't follow it as strictly, and add emulators without that concern, but that won't happen with Recalbox.
I'm sorry, but this does not make sense to me. I totally understand why Recalbox would not distribute closed source emulators. But to not allow for a closed source emulator, especially in the case of Pico-8 where it is a fantasy console being actively developed by an indie developer seems wrong. Even more so, the current open source solution is an incomplete/incompatible implementation, so there is even more of a reason for people to want to be able to install and run it.
Is there some reason why Recalbox cannot allow for the end user to drop in their own binaries to replace the built in emulator? I've never heard of an open source license that doesn't allow for closed source code to run on their platform.