I was able to get everything working with n64.configfile=dummy after the 7.0.1 update. Thank you for all of your suggestions!
Best posts made by mcdermd
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RE: Generic USB N64 controller config with mupen64plus
Latest posts made by mcdermd
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RE: Generic USB N64 controller config with mupen64plus
I was able to get everything working with n64.configfile=dummy after the 7.0.1 update. Thank you for all of your suggestions!
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RE: Generic USB N64 controller config with mupen64plus
Thanks for all of your help. Unfortunately, I had all of that configured (controllers in the mupen64plus.cfg file with the mode and device number set, n64.configfile=dummy in recalbox.conf ) and the controllers are still not recognized within the mupen64plus emulation.
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Generic USB N64 controller config with mupen64plus
I have been searching for the answer to this but I just can't seem to get my N64-style generic controllers.
I first added the config to the /recalbox/share/system/config/mupen64/InputAutoCfg.ini . This of course resulted in the file being overwritten when the emulator was launched and the buttons were incorrect. Then I added n64.configfile=dummy to the /recalbox/share/system/recalbox.conf but that resulted in the controller not being seen at all. I can't simply make the file immutable since it's a fuse filesystem.
Feeling rather stuck here ... any advice?
Here are my two controllers:
[Generic USB Joystick ]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(9)
Z Trig = button(7)
B Button = button(8)
A Button = button(6)
C Button R = button(1)
C Button L = button(3)
C Button D = button(2)
C Button U = button(0)
R Trig = button(5)
L Trig = button(4)
Mempak switch =
Rumblepak switch =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)[SWITCH CO.,LTD. Controller (Dinput)]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = hat(0 Right)
DPad L = hat(0 Left)
DPad D = hat(0 Down)
DPad U = hat(0 Up)
Start = button(12)
Z Trig = button(6)
B Button = button(2)
A Button = button(1)
C Button R = button(8)
C Button L = button(3)
C Button D = button(0)
C Button U = button(9)
R Trig = button(5)
L Trig = button(4)
Mempak switch =
Rumblepak switch =
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)