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    mcdermd

    @mcdermd

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    Best posts made by mcdermd

    • RE: Generic USB N64 controller config with mupen64plus

      I was able to get everything working with n64.configfile=dummy after the 7.0.1 update. Thank you for all of your suggestions!

      posted in Emulator Arcade/PC/Console
      mcdermd
      mcdermd

    Latest posts made by mcdermd

    • RE: Generic USB N64 controller config with mupen64plus

      I was able to get everything working with n64.configfile=dummy after the 7.0.1 update. Thank you for all of your suggestions!

      posted in Emulator Arcade/PC/Console
      mcdermd
      mcdermd
    • RE: Generic USB N64 controller config with mupen64plus

      Thanks for all of your help. Unfortunately, I had all of that configured (controllers in the mupen64plus.cfg file with the mode and device number set, n64.configfile=dummy in recalbox.conf ) and the controllers are still not recognized within the mupen64plus emulation.

      posted in Emulator Arcade/PC/Console
      mcdermd
      mcdermd
    • Generic USB N64 controller config with mupen64plus

      I have been searching for the answer to this but I just can't seem to get my N64-style generic controllers.

      I first added the config to the /recalbox/share/system/config/mupen64/InputAutoCfg.ini . This of course resulted in the file being overwritten when the emulator was launched and the buttons were incorrect. Then I added n64.configfile=dummy to the /recalbox/share/system/recalbox.conf but that resulted in the controller not being seen at all. I can't simply make the file immutable since it's a fuse filesystem.

      Feeling rather stuck here ... any advice?

      Here are my two controllers:

      [Generic USB Joystick ]
      plugged = True
      plugin = 2
      mouse = False
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      DPad R = hat(0 Right)
      DPad L = hat(0 Left)
      DPad D = hat(0 Down)
      DPad U = hat(0 Up)
      Start = button(9)
      Z Trig = button(7)
      B Button = button(8)
      A Button = button(6)
      C Button R = button(1)
      C Button L = button(3)
      C Button D = button(2)
      C Button U = button(0)
      R Trig = button(5)
      L Trig = button(4)
      Mempak switch =
      Rumblepak switch =
      X Axis = axis(0-,0+)
      Y Axis = axis(1-,1+)

      [SWITCH CO.,LTD. Controller (Dinput)]
      plugged = True
      plugin = 2
      mouse = False
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      DPad R = hat(0 Right)
      DPad L = hat(0 Left)
      DPad D = hat(0 Down)
      DPad U = hat(0 Up)
      Start = button(12)
      Z Trig = button(6)
      B Button = button(2)
      A Button = button(1)
      C Button R = button(8)
      C Button L = button(3)
      C Button D = button(0)
      C Button U = button(9)
      R Trig = button(5)
      L Trig = button(4)
      Mempak switch =
      Rumblepak switch =
      X Axis = axis(0-,0+)
      Y Axis = axis(1-,1+)

      posted in Emulator Arcade/PC/Console
      mcdermd
      mcdermd