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    • jopamo
      jopamo last edited by jopamo

      The kit came with a dinky 8" display, so I upgraded to a larger 12.1" display.

      I swapped out the crappy included Zippyy joystick and Abundant buttons for a Sanwa JLF and OBSF-30's.

      In order to get all buttons functioning properly in Recalbox, I flashed the Picade kit board with modded firmware I found on the Pimoroni forums. Now it works perfectly!
      Check it out:

      0_1478992721278_IMG_0135.JPG

      jopamo 1 Reply Last reply Reply Quote 1
      • jopamo
        jopamo @jopamo last edited by

        0_1478992894243_IMG_0138.JPG

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        • Substring
          Substring last edited by

          So you're running recalbox in a picade ?

          Former dev - Please reply with @substring so that i am notified when you answer me
          Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

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          • jopamo
            jopamo @Substring last edited by

            @subs Yes indeed! I was finding it difficult to get all of the controls working in Recalbox with both Pimoroni's original keyboard-oriented arduino board firmware as well as their self-configurable updated firmware. Whether I assigned custom keyboard or gamepad function mappings, the buttons never responded in games or the main menu--DESPITE being registered correctly during controller configuration in Recalbox.

            I used the following custom firmware and everything works perfectly now.

            Firmware:
            https://github.com/DsChAeK/Picade

            Pimoroni Forums Thread:
            http://forums.pimoroni.com/t/another-alternate-firmware-for-the-retail-picade/916

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            • Substring
              Substring last edited by

              We can handle keyboards, please read https://github.com/recalbox/recalbox-os/wiki/keyboard-encoder-configuration-(EN))

              But i remember an arduino input handler that could be reprogrammed to trigger some real joystick events. Someone asked for that in the forum and got the solution

              Former dev - Please reply with @substring so that i am notified when you answer me
              Ex dev - Merci de me répondre en utilisant @substring pour que je sois notifé

              jopamo 1 Reply Last reply Reply Quote 0
              • jopamo
                jopamo @Substring last edited by jopamo

                @subs Thanks for sharing this information. I read that page about keyboard mapping and reconfigured as such via Pimoroni's 2.x update. I even later tried a bit of gamepad mapping for joystick and action buttons, with keyboard for the menu functions. Despite the visual confirmation of their mappings in Recalbox, the buttons (especially action 1-6) didn't respond in-game with all emulators.

                The fact that the linked custom firmware exists (and works well), gives credence to the fact that this is more of an incompatibility issue with the Picade board's configuration flexibility, than it shows any issue with Recalbox.

                For my purposes, everything works perfectly.

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                • Calgon
                  Calgon last edited by

                  Hi @jopamo
                  As you, I just finished my Picade, it works like a charm with Recalbox.
                  Unfortunately, it's quite impossible for me to find a compatible 12.1 screen, can you tell me the reference of the screen you bought ? Eventually where did you buy it ?
                  Thanks a lot !

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