Xbox One Arcade Stick Atrox
Here´s the info I see from running a cat to devices.
Right now, ONLY the arcade stick is plugged, so I do not understand why I´m getting two entries...
Have you enabled xboxdrv ?
boxcarpilot last edited by boxcarpilot
Yes, current Settings:
I think it´s because controls is set to two.
Edit, I changed it to one, new results:
I: Bus=0000 Vendor=0000 Product=0000 Version=0000
N: Name="Xbox Gamepad (userspace driver)"
H: Handlers=js0 event0
B: KEY=7fdb0000 0 0 0 0 0 0 0 0 0
Ah forget it!, with Nothing connected, the same results are displayed
So it does not matter if the arcade stick is plugged in or not apparently..
I normally play with a wireless X360 controller (using a 3rd party dongle), I use the same Arcade Stick but with Cronus Max talking in X360 language.
you should check in
dmesgif your arcade stick is seen. But still, the kernel can't make the link with the xpad driver. That's why my very first answer was "patch the xpad driver"
Ok here is the output with Nothing connected:
Now same session, but with the atrox arcade stick connected:
So it IS able to see it:
[ 140.768861] usb 1-1.4: new full-speed USB device number 4 using dwc_otg
[ 140.872213] usb 1-1.4: New USB device found, idVendor=1532, idProduct=0a00
[ 140.872229] usb 1-1.4: New USB device strings: Mfr=1, Product=2, SerialNumber=3
[ 140.872236] usb 1-1.4: Product: Razer Atrox Arcade Stick
[ 140.872242] usb 1-1.4: Manufacturer: Razer
[ 140.872249] usb 1-1.4: SerialNumber: 000060C9EEBA84D4
linux doesn't know what to do with your stick (as expected i'd say lol). So if it complies with the xbox one usb protocol, we need to patch the linux kernel
I see... well being honest, this stick does not work with Win10 either... aparently the PCB used for Xbox One, is too unique... My guess is that MS wanted users to use the stick ONLY with Xbox One... It is possible to use it with Win10, by sacrificing two buttons LR and RT, and using the Xbox One controller USB driver.
This is because the Triggers for Xbox One, are not the same as regular buttons, and that is why, the driver work for every button, except RT and LT.
It is a shame, because is a damn good arcade stick, very heavy and pro, original sanwa parts... My workaround right now, is Cronus Max.
voljega Banned last edited by voljega
@boxcarpilot RT and LT weren't true buttons but axis on the xbox360 controller too so maybe there's a different explanation... Did you try to use this programm for windows which trick the os into seing any controller as a xbox360 one ?
@voljega Hi sir
This has been brought up with Microsoft a few times - hopefully they put more priority on it as none of the current XB1 sticks (RZR, Hori or MCZ) have working LT/RT.
Using the drivers from here:
You can make it work, partially, 6 buttons only, triggers will never going to work.
MS promised this was gonna be addressed in the 1607 Win10 Anniversary edition, but this did not happen.
Anyway, this video explains what currently happens when you plug the xbox one sticks into a windows PC
In regards your question... I do not know the name of the software.... but I am willing to try.
voljega Banned last edited by
boxcarpilot last edited by boxcarpilot
It refuses to map any button, and it is because Windows Cannot see it at all...
I know if force the xbox one controller driver it will work.... but I will need to rewire buttons to sacrifice LT and RT.
Check the very first post here:
So for now, forget about RT and LT, if there is a small change to make it work with 6 buttons in recalbox, I would say it´s a victory
Substring last edited by Substring
why bother with windows ? This won't help at all for Recalbox. I already told you about the only way I know to eventually recognise your device.
@Substring Ok, is there anything else I could do for you guys?
I know a little of C++... a little...
@boxcarpilot AFAIR it's very easy, like add vendorid productid and device name in an enum
But you need to compile recalbox to test