Xbox One Arcade Stick Atrox
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@subs Sorry if ti's a dumb question... but...
I guess I'll just plug the Atrox into the an usb port...
then Turn on my Device (Ubuntu or raspberry)
and from the terminal I'll just run that cat /proc/bus/input/device ?? -
indeed yes
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Hello sir,
Here´s the info I see from running a cat to devices.
Right now, ONLY the arcade stick is plugged, so I do not understand why I´m getting two entries...
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Have you enabled xboxdrv ?
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Yes, current Settings:
controllers.xboxdrv.enabled=1
controllers.xboxdrv.nbcontrols=2I think it´s because controls is set to two.
Edit, I changed it to one, new results:
cat /proc/bus/input/devices
I: Bus=0000 Vendor=0000 Product=0000 Version=0000
N: Name="Xbox Gamepad (userspace driver)"
P: Phys=
S: Sysfs=/devices/virtual/input/input0
U: Uniq=
H: Handlers=js0 event0
B: PROP=0
B: EV=b
B: KEY=7fdb0000 0 0 0 0 0 0 0 0 0
B: ABS=3001bAh forget it!, with Nothing connected, the same results are displayed
So it does not matter if the arcade stick is plugged in or not apparently..I normally play with a wireless X360 controller (using a 3rd party dongle), I use the same Arcade Stick but with Cronus Max talking in X360 language.
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you should check in
dmesg
if your arcade stick is seen. But still, the kernel can't make the link with the xpad driver. That's why my very first answer was "patch the xpad driver" -
Ok here is the output with Nothing connected:
http://pastebin.com/tYpah71NNow same session, but with the atrox arcade stick connected:
http://pastebin.com/abU5M5fvSo it IS able to see it:
[ 140.768861] usb 1-1.4: new full-speed USB device number 4 using dwc_otg
[ 140.872213] usb 1-1.4: New USB device found, idVendor=1532, idProduct=0a00
[ 140.872229] usb 1-1.4: New USB device strings: Mfr=1, Product=2, SerialNumber=3
[ 140.872236] usb 1-1.4: Product: Razer Atrox Arcade Stick
[ 140.872242] usb 1-1.4: Manufacturer: Razer
[ 140.872249] usb 1-1.4: SerialNumber: 000060C9EEBA84D4 -
linux doesn't know what to do with your stick (as expected i'd say lol). So if it complies with the xbox one usb protocol, we need to patch the linux kernel
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I see... well being honest, this stick does not work with Win10 either... aparently the PCB used for Xbox One, is too unique... My guess is that MS wanted users to use the stick ONLY with Xbox One... It is possible to use it with Win10, by sacrificing two buttons LR and RT, and using the Xbox One controller USB driver.
This is because the Triggers for Xbox One, are not the same as regular buttons, and that is why, the driver work for every button, except RT and LT.
It is a shame, because is a d**n good arcade stick, very heavy and pro, original sanwa parts... My workaround right now, is Cronus Max.
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@boxcarpilot RT and LT weren't true buttons but axis on the xbox360 controller too so maybe there's a different explanation... Did you try to use this programm for windows which trick the os into seing any controller as a xbox360 one ?
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@voljega Hi sir
This has been brought up with Microsoft a few times - hopefully they put more priority on it as none of the current XB1 sticks (RZR, Hori or MCZ) have working LT/RT.
https://xbox.uservoice.com/forums/282539-xbox-app-on-windows-10/suggestions/12473358-provide-driver-support-for-xbox-one-fight-sticks-oUsing the drivers from here:
http://support.xbox.com/en-US/xbox-on-windows/accessories/connect-xbox-one-controller-to-pcYou can make it work, partially, 6 buttons only, triggers will never going to work.
MS promised this was gonna be addressed in the 1607 Win10 Anniversary edition, but this did not happen.
Anyway, this video explains what currently happens when you plug the xbox one sticks into a windows PC
https://www.youtube.com/watch?v=heyZDwBKuEoIn regards your question... I do not know the name of the software.... but I am willing to try.
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@boxcarpilot it's that one I think: http://www.x360ce.com/
Trange for the stick how does the standard xbox one controller fare on windows ? Does ut handle the triggers ?
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It refuses to map any button, and it is because Windows Cannot see it at all...
I know if force the xbox one controller driver it will work.... but I will need to rewire buttons to sacrifice LT and RT.
Check the very first post here:
https://www.reddit.com/r/Fighters/comments/3x9oq8/windows_10_drivers_for_xbox_one_arcade_sticks/So for now, forget about RT and LT, if there is a small change to make it work with 6 buttons in recalbox, I would say it´s a victory
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why bother with windows ? This won't help at all for Recalbox. I already told you about the only way I know to eventually recognise your device.
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@Substring Ok, is there anything else I could do for you guys?
I know a little of C++... a little...
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@boxcarpilot AFAIR it's very easy, like add vendorid productid and device name in an enum
But you need to compile recalbox to test