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  • Bonjour a tous bon je debute sur recalbox ^^

    J'ai bien reussis a installer recalbox la derniere version 4 beta 4 , mis mes roms sur une clé usb 128giga jusque là rien de bien compliquer.

    Par contre sur l'ecran tv ou pc je n'ai pas l'affichage en entier sur les jeux ils sont en petit ce qui et assez embettant. SAvez vous comment mettre a la bonne resolution

    J'ai beau touché 4/3 16/9 sa change rien, j'ai retirer overscan je l'ai remis idem pour le perfect pixel sa ne change rien

    Merci a celui qui m'aidera ^^ mes fils decouvre les jeux auquel je jouer enfant ^^


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    quel type d'écran as tu et quel est l'option en face de global.videomode dans ton recalbox.conf?



  • alors j'ai deux ecran j'ai un 1080p 127cm (une tv quoi ^^) et l'ecran du pc c'est un 27 pouces . Le recalbox.conf c'est quand on appuie sur shift au lancement et dans le truc config bien sa ?



  • ah j'ai piger c'est sur la carte usb mdrrr


  • Staff
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    si ta recalbox est sur le reseau, depuis un PC tape \recalbox dans un explorateur

    Tu devrait trouver un répertoire dedans, navique jusqu'à trouver un repertoire system dans le lequel tu trouveras un fichier recalbox.conf.

    https://github.com/recalbox/recalbox-os/wiki/recalbox.conf-(FR)



  • alors je viens de regarder mon fichier fait 9ko et quand je l'ouvre il n'y a rien dedans



  • 0_1469784168217_Capture.JPG


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    oula! ouvre le avec notepad++ ou au pire avec le bloc note



  • j'ai reussis j'ai repris le config d'origine # System Variable

    # To set a variable, remove the first ; on the line
    
    # ------------ A - System Options ----------- #
    #    Uncomment the system.power.switch you use
    ;system.power.switch=ATX_RASPI_R2_6      # http://lowpowerlab.com/atxraspi/#installation
    ;system.power.switch=MAUSBERRY           # http://mausberry-circuits.myshopify.com/pages/setup
    ;system.power.switch=REMOTEPIBOARD_2003  # http://www.msldigital.com/pages/support-for-remotepi-board-2013
    ;system.power.switch=REMOTEPIBOARD_2005  # http://www.msldigital.com/pages/support-for-remotepi-board-plus-2015
    
    ## Recalbox Manager (http manager)
    system.manager.enabled=1
    
    ## Recalbox API (REST)
    system.api.enabled=0
    
    ## EmulationStation menu style 
    ## default -> default all options menu
    ## none -> no menu except the game search menu
    ## bartop -> less menu, only needed for bartops
    system.es.menu=default
    
    ## Emulator special keys
    ## default -> default all special keys
    ## nomenu -> cannot popup the emulator menu
    ## none -> no special keys in emulators
    system.emulators.specialkey=default
    
    ## Show or hide kodi in emulationstation (0,1)
    kodi.enabled=1
    ## Start kodi at launch (0,1)
    kodi.atstartup=0
    ## set x button shortcut (0,1)
    kodi.xbutton=1
    
    ## Kodi can wait for a network component before starting
    ## waithost is the ip or hostname that must answer to a ping to validate the availability
    ## waittime is the maximum time waited when kodi boots
    ## if waitmode is required, kodi will not start if the component is not available
    ## if waitmode is wish, kodi will start if the component is not available
    ## if waitmode is not set or has an other value, kodi will start immediatly
    ;kodi.network.waitmode=required
    ;kodi.network.waittime=10
    ;kodi.network.waithost=192.168.0.50
    
    # ------------ B - Network ------------ #
    ## Set system hostname
    system.hostname=RECALBOX
    ## Activate wifi (0,1)
    wifi.enabled=0
    ## Wifi SSID (string)
    ;wifi.ssid=new ssid
    ## Wifi KEY (string)
    ;wifi.key=new key
    ## Samba share
    system.samba.enabled=1
    ### Virtual Gamepads
    system.virtual-gamepads.enabled=1
    ### SSH
    system.ssh.enabled=1
    
    # ------------ C - Audio ------------ #
    ## Set the audio device (auto, hdmi, jack)
    audio.device=auto
    ## Set system volume (0..100)
    audio.volume=90
    ## Enable or disable system sounds in ES (0,1)
    audio.bgmusic=1
    
    # -------------- D - Controllers ----------------- #
    # Enable support for standard bluetooth controllers
    controllers.bluetooth.enabled=1
    
    
    ## Please enable only one of these
    # -------------- D1 - PS3 Controllers ------------ #
    ##Enable PS3 controllers support
    controllers.ps3.enabled=1
    ## Choose an driver beetween official, shanwan and gasia if you have dualshock clones (official,shanwan,gasia)
    controllers.ps3.driver=official
    
    # ------------ D2 - XBOX Controllers ------------ #
    ## Xbox controllers are already supported, but xboxdrv can solve some compatibility issues 
    ## Enable xboxdrv driver, disable this if you enabled ps3 controllers (0,1)
    controllers.xboxdrv.enabled=0
    ## Set the amount of controllers to use with xboxdrv (0..4)
    controllers.xboxdrv.nbcontrols=2
    
    # ------------ D3 - GPIO Controllers ------------ #
    ## GPIO Controllers
    ## enable controllers on GPIO with mk_arcarde_joystick_rpi (0,1)
    controllers.gpio.enabled=0
    ## mk_gpio arguments, map=1 for one controller, map=1,2 for 2 (map=1,map=1,2)
    controllers.gpio.args=map=1,2
    
    ## DB9 Controllers
    ## Enable DB9 drivers for atari, megadrive, amiga controllers (0,1)
    controllers.db9.enabled=0
    ## db9 arguments
    controllers.db9.args=map=1
    
    ## Gamecon controllers
    ## Enable gamecon controllers, for nes, snes psx (0,1) 
    controllers.gamecon.enabled=0
    ## gamecon_args
    controllers.gamecon.args=map=1
    
    ## XGaming's XArcade Tankstik and other compatible devices
    controllers.xarcade.enabled=0
    
    # ------------ F - Language and keyboard ------------ #
    ## Set the language of the system (fr_FR,en_US,en_GB,de_DE,pt_BR,es_ES,it_IT,eu_ES,tr_TR,zh_CN)
    system.language=en_US
    ## set the keyboard layout (fr,en,de,us,es)
    ;system.kblayout=us
    ## Set you local time
    ## Select your timezone from : ls /usr/share/zoneinfo/ (string)
    ;system.timezone=Europe/Paris
    
    # ------------ G - UPDATES ------------ #
    ## Automatically check for updates at start (0,1)
    updates.enabled=1
    # default : stable ; set to beta to get the next version currently beeing tested. set to unstable at your own risk to get the developpment version.
    updates.type=stable
    
    # ------------ H - HERE IT IS - GLOBAL EMULATOR CONFIGURATION ------------ #
    ## The global value will be used for all emulators, exept if the value
    ## is redifined in the emulator
    
    ## Set game resolution for emulators
    ## select your mode from the command : tvservice -m [MODE]
    ## CEA 5 HDMI : 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced 
    ## CEA 4 HDMI : 1280x720 @ 60Hz 16:9, clock:74MHz progressive
    ## use 'default' for using the default resolution
    ## (string)
    global.videomode=CEA 4 HDMI
    
    ## Shader set 
    ## Automatically select shaders for all systems
    ## (none, retro, scanlines)
    global.shaderset=none
    
    ## Set gpslp shader for all emulators (prefer shadersets above). Absolute path (string)
    global.shaders=
    
    ## Set ratio for all emulators (auto,4/3,16/9,16/10,custom)
    global.ratio=auto
    
    ## Set smooth for all emulators (0,1)
    global.smooth=1
    
    ## Set rewind for all emulators (0,1)
    global.rewind=1
    
    ## Set autosave/load savestate for all emulators (0,1)
    global.autosave=0
    
    ## Enable retroarchievements (0,1)
    ## Set your www.retroachievements.org username/password
    global.retroachievements=0
    global.retroachievements.username=
    global.retroachievements.password=
    
    ## Set retroarch input driver (auto, udev, sdl2)
    ## If you don't have issues with your controllers, let auto
    global.inputdriver=auto
    
    ## If you do not want recalboxOS to generate the configuration for all emulators (string)
    ;global.configfile=/path/to/my/configfile.cfg
    
    # ------------ I - EMULATORS CHOICES ----------- #
    ## You can override the global configuration here
    ## Here is the snes example
    ;snes.videomode=CEA 4 HDMI
    ;snes.core=snes9x_next
    ;snes.shaders=/recalbox/share/shaders/shaders_glsl/mysnesshader.gplsp
    ;snes.ratio=16/9
    ;snes.smooth=0
    ;snes.rewind=1
    ;snes.autosave=0
    ;snes.emulator=libretro
    ## If you do not want recalboxOS to generate the configuration for the emulator : 
    ;snes.configfile=/path/to/my/configfile.cfg
    
    ## Default cores for RPi2
    snes.core=snes9x_next
    gba.core=mgba
    mame.core=mame078
    nes.core=fceunext
    
    ## The rewind option is deactivated by default on these unsupported cores (don't edit please)
    virtualboy.rewind=0
    sega32x.rewind=0
    segacd.rewind=0
    psx.rewind=0
    fbalibretro.rewind=0
    vectrex.rewind=0
    
    ## NeoGeo emulator 
    ## You can use pifba or a libretro core (fba2x,libretro)
    neogeo.emulator=libretro
    ## If you set libretro as neogeo.emulator, the line below sets the retroarch core (fba,imame4all)
    neogeo.core=fba
    
    ## N64 emulator is configured to display a screen with a 640x480 resolution (native n64 resolution)
    ## So you must use one of these video modes (DMT 4 HDMI,CEA 1 HDMI).
    ## If your screen is not compatible with one of these video modes, please check the recalbox's wiki.
    n64.videomode=DMT 4 HDMI
    ## If you are using a CRT screen, please change the setting above with this one : 
    # n64.videomode=default
    

    puis j'ai modifié la ligne global.video en dmt35 et là tout remplis la page ouff enfin crash bandicot en ecran complet ^^


  • Staff
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    Ok donc si tu est en 1080p sur ta TV, change

    global.videomode=CEA 4 HDMI

    en

    global.videomode=CEA 5 HDMI


  • Staff
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    Non pardon plutôt 16

    Le CEA 5 c'est 1080i, le CEA 16 c'est 1080p



  • Certains écrans ont bizarrement du mal avec la mise à l'echelle du 720p (CEA 4, l'affichage par defaut des émulateurs), donc c'est de leur côté qu'il faut chercher avant tout


  • Staff
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    Tu as raison, j'ai totalement zappé la partie hardware à savoir l'écran 😕

    Donc à essayer: changer le ratio sur l'écran de 16/9 à signal original ou un truc du genre.


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