29 Feb 2016, 08:55

Keep in mind that Mortal Kombat games as well as other Midway Games from the 90s are running at 53Hz (whereas most other arcade games from that era were designed to run @60Hz). Which means that as far as Mame emulation is in sync with the game internal clock, fullspeed framerate on MK games should be 53 fps (and not 60 fps as we are used to see with other arcade games). So if you think your MK is running a bit slow because the on-screen display in Mame is showing 53or 54 FPS while you expected 60 FPS, then... It's not 🙂 Regarding the audio problem you encounter in MK 1 (probably linked with the unusual refresh rate used by the game) it can be minimized adjusting the audio_latency parameter within Retroarch settings menus. Default value is 64ms but i've discovered that if you increase it to 200ms, then it almost completely removes the audio glitches. Eventually, the problem you have running KOF 2002 in FBA is probably due to the fact that the ROM file you use is either corrupted or from a different Romset than the one expected by FBA (which is aligned on Mame 0.167 romsets specs if you're using the latest version of FBA). Try to download a different ROM from the same game and see if that fixes the problem. Hope this helps a bit 🙂