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    Compiler multi-disquettes ordinateurs en une rom unique.

    Emulateurs Arcade/PC/Console
    compiler ordinateurs rom unique
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    • nordicpower
      nordicpower last edited by

      Salut @outlaw77230. Dans le cas de l'Amiga, tu peux utiliser les fichiers whdload au format lha ou zip. Ceux-ci peuvent contenir l'image de plusieurs disquettes.

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      • outlaw77230
        outlaw77230 last edited by

        Merci @nordicpower
        Je vais me renseigner un peu plus sur WHDL. Tu sais si on peut scrapper les fichiers whdl?

        Boards : Rpi3 B - µSDHC SanDisk 16go classe 10
        Power supply: Aukru 5v 3a
        Storage: HDD Maxtor 2to + hub USB
        Controllers : 8bitdo SFC30 Pro
        Case: Retroflag SuperPi Case

        Scavy 1 Reply Last reply Reply Quote 0
        • Scavy
          Scavy Global moderator @outlaw77230 last edited by

          @outlaw77230 Oui c'est le format que je te conseille sur l'amiga pour le multidisquettes surtout. Et oui, il se scrape.
          Et tiens, ça t'aidera : https://forum.recalbox.com/topic/17079/amiga-whdl-en-rc3/9

          • RPi0w : GPi Case
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          • outlaw77230
            outlaw77230 last edited by

            UP des familles.

            Bon le WHDload pour amiga c'est la vie, les multi-disquettes sont compilées, ultra simple etc toussa toussa.
            Existe t-il la même chose pour l'Atari ST, l'Amstrad CPC etc etc?

            Boards : Rpi3 B - µSDHC SanDisk 16go classe 10
            Power supply: Aukru 5v 3a
            Storage: HDD Maxtor 2to + hub USB
            Controllers : 8bitdo SFC30 Pro
            Case: Retroflag SuperPi Case

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            • acris
              acris last edited by acris

              @outlaw77230
              pour atari (hatari) le m3u est supporté.

              M3U Support and Disk control
              When you have a multi disk game, you can use a m3u file to specify each disk of the game and change them from the RetroArch Disk control interface.

              A M3U file is a simple text file with one disk per line (see https://en.wikipedia.org/wiki/M3U).

              Example :

              Simpsons, The - Bart vs. The Space Mutants.m3u

              Simpsons, The - Bart vs. The Space Mutants_Disk1.st
              Simpsons, The - Bart vs. The Space Mutants_Disk2.st
              

              Path can be absolute or relative to the location of the M3U file.

              When a game ask for it, you can change the current disk in the RetroArch 'Disk Control' menu :

              Eject the current disk with 'Disk Cycle Tray Status'.
              Select the right disk index.
              Insert the new disk with 'Disk Cycle Tray Status'.
              Note : zip support is provided by RetroArch and is done before passing the game to the core. So, when using a m3u file, the specified disk image must be uncompressed (.st, .msa, .ipf file formats).
              Source : https://github.com/libretro/hatari

              idem pour Amstrad CPC

              M3U and Disk control¶
              When you have a multi disk game, you can use a m3u file to specify each disk of the game and change them from the RetroArch Disk control interface.

              A M3U file is a simple text file with one disk per line (see https://en.wikipedia.org/wiki/M3U).

              Example : Alive (F).m3u

              Alive (F) - Disk 1A.dsk
              Alive (F) - Disk 1B.dsk
              

              Path can be absolute or relative to the location of the M3U file.

              When a game ask for it, you can change the current disk in the RetroArch 'Disk Control' menu :

              Eject the current disk with 'Disk Cycle Tray Status'.
              Select the right disk index.
              Insert the new disk with 'Disk Cycle Tray Status'.
              Source : https://docs.libretro.com/library/caprice32/

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              • outlaw77230
                outlaw77230 last edited by outlaw77230

                Est-ce-que les fichiers .m3u gèrent plus de 2 disquettes pour l'atari et l'amstrad? Il semblerait que sur le sharp X68000 ça ne gère pas plus de 2 disquettes
                D'autre part il paraitrait que le changement de disque pourrait se faire mais le résultat serait aléatoire

                Simpsons, The - Bart vs. The Space Mutants_Disk1(System).st
                Simpsons, The - Bart vs. The Space Mutants_Disk2(Data A).st
                

                Boards : Rpi3 B - µSDHC SanDisk 16go classe 10
                Power supply: Aukru 5v 3a
                Storage: HDD Maxtor 2to + hub USB
                Controllers : 8bitdo SFC30 Pro
                Case: Retroflag SuperPi Case

                Scavy 1 Reply Last reply Reply Quote 0
                • Scavy
                  Scavy Global moderator @outlaw77230 last edited by

                  @outlaw77230 Sur les .m3u, tu peux mettre jusqu'à 10 disquettes il me semble, et cela quelque soit le système. Y'a un topic la dessus caché quelque part dans le forum ^^

                  • RPi0w : GPi Case
                  • RPi4-2Go : Nespi4case - SN30 pro+ & PS3 DualShock pads - Logitech M170 (BT) keyboard/mouse set
                  • Odroid Go Advance & Go Super
                  • PC : CPU i5 core 2.8/3.4 GHz - GPU GeForce 850M - RAM 8Go DDR3L
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                  • outlaw77230
                    outlaw77230 last edited by

                    @Scavy Tu veux certainement parler de ce topic 😉 https://forum.recalbox.com/topic/13157/a-lire-sharp-x68000

                    Boards : Rpi3 B - µSDHC SanDisk 16go classe 10
                    Power supply: Aukru 5v 3a
                    Storage: HDD Maxtor 2to + hub USB
                    Controllers : 8bitdo SFC30 Pro
                    Case: Retroflag SuperPi Case

                    Scavy 2 Replies Last reply Reply Quote 0
                    • Scavy
                      Scavy Global moderator @outlaw77230 last edited by

                      @outlaw77230 Salut, non c'était pas celui ci !

                      • RPi0w : GPi Case
                      • RPi4-2Go : Nespi4case - SN30 pro+ & PS3 DualShock pads - Logitech M170 (BT) keyboard/mouse set
                      • Odroid Go Advance & Go Super
                      • PC : CPU i5 core 2.8/3.4 GHz - GPU GeForce 850M - RAM 8Go DDR3L
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                      • Scavy
                        Scavy Global moderator @outlaw77230 last edited by

                        @outlaw77230
                        C'est sur ce fil là !

                        • RPi0w : GPi Case
                        • RPi4-2Go : Nespi4case - SN30 pro+ & PS3 DualShock pads - Logitech M170 (BT) keyboard/mouse set
                        • Odroid Go Advance & Go Super
                        • PC : CPU i5 core 2.8/3.4 GHz - GPU GeForce 850M - RAM 8Go DDR3L
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