Recalbox-Next - Add custom systems

  • Hi,
    I'm trying to add famicom and super famicom systems to show in the wheel. Now those systems won't launch. According to es_logs all is good.

    • I've copied nes folder to /recalbox/share/system/.emulationstation/themes/recalbox-next/famicom
    • copied the svg art from jp to famicom/data directory
    • deleted us/eu/jp sub folders
    • edited custom.xml

    es_systems.cfg is properly edited since it use to work with the normal recalbox theme

    Any pointers to what's going on? Thanks

    Edit: Weird now they don't even launch when i put back the recalbox theme. Only my custom systems. All other works as far I can see. I've tested snes and nes.

  • I think I found the problem. I edited the name in es_systems.cfg famicom isn't a core so that's why it wouldn't launch. Even if the gui show you the options to configure a famicom.core somehow it doesn't exist. So the <name></name> tag need to be named nes. Same applies for super famicom.


    I guess if I could find the core folder I might be able to copy that folder and have a new famicom core.

    So in short to add famicom/super famicom to show in your US/EUR roms collection you need to:

    • edit your /recalbox/share/system/.emulationstation/es_systems.cfg


      <fullname>Family Computer</fullname>
      <extension>.nes .NES .zip .ZIP</extension>
      <command>python /usr/lib/python2.7/site-packages/configgen/emulatorlauncher.pyc %CONTROLLERSCONFIG% -system %SYSTEM% -rom %ROM% -emulator %EMULATOR% -core %CORE% -ratio %RATIO%</command>
      <emulator name="libretro">

    • copy nes folder to /recalbox/share/system/.emulationstation/themes/recalbox-next/famicom

    • copy the svg art from jp to famicom/data directory

    • delete us/eu/jp sub folders

    • edit custom.xml and remove region section at the bottom of code

    Last two steps might ot be needed but if you like to keep the code neat and clean you can do it.


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