Error saving shader preset
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I found nothing on this, but perhaps I am also a little bit blind today.
I wanted to change in Retroarch (Hotkey+B) Quickmenu-Shaders sur SNES (Mario World). I can test it in the running game, but if I want to save, this bit.. tells me : "Error saving shader preset" What can be the problem ? -
In retroarchcustom.cfg is following line
video_shader = "/recalbox/share/shaders/custom/mysnesshader.gplsp"
But the folder /recalbox/share/shaders/ is not existing.
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I suppose because the chosed shader is in share_init, but not in the ES provided Set ?
Ok, I put this line in recalbox.conf, seems to work.snes.shaders=/recalbox/share_init/shaders/shaders_glsl/scalehq/2xScaleHQ.glslp