Thanks voljega, rewrite in English.
I am having problems with the correct configuration of the .uae files of every .adf image of Amiga games.
According to the documentation, in order to personalize each game/program, it must be accompanied with a file called the same as the image, but ending in .uae where you overwrite the values you want to change when recalbox generates the final .uae file that will be passed to the amiberry emulator.
However, it is curious, because when I write in these files the values that should be changed, only takes some, but not others, for example, if I write "show_leds=no", if it works, but if I include for example "floppy_speed=800" - which in fact comes in the example configuration -, this argument ignores it, and when the emulator starts, always sets the speed to 100%, and like this, several other values, for example, if a game has several disks, does not allow to specify df1, df2...ignores them.
I've seen that this configuration is generated by some Python scripts, but as they come in the filesystem /usr/lib that is protected, they can't be modified -in a simple way-, and I haven't gone into details of what scripts do, but I think the problem is there.
If you could give me a hand, I would appreciate it, because although changing the configuration by hand, every time you start the emulator, it works, it's annoying to have to do it every time and not be able to leave it preconfigured for each game.