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    Solved N64 retro controller issues

    GamePad/GPIO/USB encoder
    retro
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    • jlorenz89
      jlorenz89 last edited by

      Hello everybody,

      I have installed Realbox 4.1.0 on a raspberry pi 3 and everything runs as it should. The only thing is, that i cannot get a N64 retro controller to work properly. I have tried a lot of adaptions in the InputAutoCfg.ini file in /mupen64 according to the threads I found online but none of them worked. Everytime I start Super Mario64 on the emunlation the file is resetted to its original content. When I add the line "n64.configfile=dummy" in recalbox.conf it as shown in the tutorials the situation is getting even worse. With this line the y-axis of the controller does not work anymore.

      Is there any solution to get a this controller to work? I have bought those:
      click

      Thanks a lot in advance.

      Best wishes,
      Julian

      1 Reply Last reply Reply Quote 0
      • jlorenz89
        jlorenz89 last edited by

        I have found the solution by myself.

        Thank you anyway.

        jorgemagana 1 Reply Last reply Reply Quote 0
        • jorgemagana
          jorgemagana @jlorenz89 last edited by

          @jlorenz89 said in N64 retro controller issues:

          I have found the solution by myself.

          Thank you anyway.

          Can you tell us the solution? thanks

          1 Reply Last reply Reply Quote 0
          • TD4
            TD4 last edited by

            Can you tell us the solution please? I'm facing a similar issue

            1 Reply Last reply Reply Quote 0
            • Cheemix
              Cheemix last edited by

              Same problem!

              In my case it happens with retrolink N64 controller since the beginning with 4.1.
              I added the ImputAutocfg.ini file as I had it working propperly in the 4.0.2 version and it doesn't help. In fact, it should help PS3 controller work and it doesn't neither. This is the content of the file as I have it:

              [Generic USB Joystick ]
              plugged = True
              mouse = False
              AnalogDeadzone = 4096,4096
              AnalogPeak = 32768,32768
              DPad R = axis(5+)
              DPad L = axis(5-)
              DPad D = axis(6+)
              DPad U = axis(6-)
              Start = button(9)
              Z Trig = button(7)
              B Button = button(8)
              A Button = button(6)
              C Button R = button(1)
              C Button L = button(3)
              C Button D = button(2)
              C Button U = button(0)
              R Trig = button(5)
              L Trig = button(4)
              Mempak switch = key(109)
              Rumblepak switch = key(114)
              Y Axis = axis(1-,1+)
              X Axis = axis(0-,0+)

              [Sony PLAYSTATION(R)3 Controller]
              plugged = True
              mouse = False
              AnalogDeadzone = 4096,4096
              AnalogPeak = 32768,32768
              DPad R = button(5)
              DPad L = button(7)
              DPad D = button(6)
              DPad U = button(4)
              Start = button(3)
              Z Trig = button(10)
              B Button = button(15)
              A Button = button(14)
              C Button R = axis(2+)
              C Button L = axis(2-)
              C Button D = axis(3+)
              C Button U = axis(3-)
              R Trig = button(11)
              L Trig = button(8)
              Mempak switch =
              Rumblepak switch =
              X Axis = axis(0-,0+)
              Y Axis = axis(1-,1+)

              Is any of this wrong? Does anybody know where could be the problem?

              1 Reply Last reply Reply Quote 0
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