Video Snaps transition effects: turn them off
clkgames last edited by clkgames
Not sure about being able to switch them off, but if you change the delay to something like 10 or 20 seconds, its effectively the same thing - they will never get a chance to play.
But I do want to play the video snaps, I was just wondering if it's possible to turn off the transition effect (fade in, whirling etc)
@Zing thanks, yeah I was aware of the video snap options. BTW, does enabling emulationstation.videosnaps.sound=1 change anything on version 7.1.1?
As for the "issue" thing; my apologies, wrong choice of words. It is clearly a hardware limitation as I am running Recalbox on a RPI4 with 2Gb of RAM.
RPI4 with 2Gb of RAM
An Rpi4 with 2Gb of RAM is enough to run practically all possible games in Recalbox, it is the most cost-effective Hardware today, but video snaps overload the system, it is definitely not worth changing hardware, it is better to configure the system otherwise, or, use the shortcuts I mentioned.
LapinFou last edited by
Oh. So, it does mean the ES reboot issue will never be fixed on RPI4 ?
I haven't encountered this issue on RPI3 (less ram).
So i tough it was an optimisation problem with RPI4, no?
@airdream Did you set the video snap start delay to zero?
If you have the same configuration and it doesn't happen in Rpi3, then I'm wrong (and you're right).
Can you please test with the delay set to zero?
@Zing as for videosnap sounds: turns out setting it to either 0 or 1 makes no difference as no sound is played at all during videosnap playback.
### Enable videosnap sound/music ;emulationstation.videosnaps.sound=1
(you must remove the semicolon from the beginning of the line for the configuration to work)
@Zing sorry about that example, that line does not reflect how my recalbox.conf looks like, which is :
## Videosnaps ### Delay before videosnaps start, in millisecond. Default: 2s emulationstation.videosnaps.delay=1000 ### Video loop times. 0 = no video. 1 or more = the video loops x times before fading out emulationstation.videosnaps.loop=100 ### Enable videosnap sound/music emulationstation.videosnaps.sound=1
Again no matter if you set it to 0 or 1, no difference - no sound in either way.
@clkgames I don't use videosnaps, and I can't test it now, does anyone else have this problem?
I saw that it was previously reported:
But I saw no other report than that.
domzest last edited by
I also have this problem, deleted the dot and comma the sound doesn't start
Please wait for the next version, there will be many improvements and maybe this is one of them.